Difference between revisions of "GSoC Overview"

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Thank you for taking an interest in our project.
Thank you for taking an interest in our project.


As you may have already read on our GSoC listing we're designing the architecture surrounding a number of free software and open hardware products aimed at film related disciplines.
As you may have already read on our GSoC listing we're designing the architecture surrounding a number of free software and open hardware projects aimed at film related disciplines.


If you'd like to explore the camera's background and how the project got started see [[AXIOM Project Background]]
If you'd like to explore the camera's background and how the project got started see [[AXIOM Project Background]]


We're also building a RAW processing environment called [[OpenCine]]
We're also building a RAW video footage processing environment called [[OpenCine]]




Languages we use are as follows:
Languages we use are as follows:


* For FPGS Programming it’s VHDL.
* For FPGAS it’s VHDL.
* For kernal and userspace it’s C.
* For kernal and userspace it’s C.
* For scripting it’s Python and Bash.
* For scripting it’s Python and Bash.
* For OpenCine it’s C++ preferably.
* For OpenCine it’s C++ preferably.
* For webbased applications it’s Javascript, PHP and C/C++.




If you want to start hardware-related development, you could try to run QEMU with axiom firmware first - https://lab.apertus.org/T737
GsoC Idea Page: https://lab.apertus.org/project/view/20/
 
 
GsoC Workboard - https://lab.apertus.org/project/view/20/
 
OpenCine - https://lab.apertus.org/T722

Revision as of 09:38, 1 March 2017

Introduction

Thank you for taking an interest in our project.

As you may have already read on our GSoC listing we're designing the architecture surrounding a number of free software and open hardware projects aimed at film related disciplines.

If you'd like to explore the camera's background and how the project got started see AXIOM Project Background

We're also building a RAW video footage processing environment called OpenCine


Languages we use are as follows:

  • For FPGAS it’s VHDL.
  • For kernal and userspace it’s C.
  • For scripting it’s Python and Bash.
  • For OpenCine it’s C++ preferably.
  • For webbased applications it’s Javascript, PHP and C/C++.


GsoC Idea Page: https://lab.apertus.org/project/view/20/