Difference between revisions of "Elmyra"

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(Created page with "===Overview=== Project Elmyra is an experimental blender-based rapid iterative visualization system with the following features: * Visualization Wizard - Create animated or...")
 
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* Blender Inside - At its core Elmyra uses Blender, all visualizations can be downloaded as blender files.
* Blender Inside - At its core Elmyra uses Blender, all visualizations can be downloaded as blender files.
* Free & Open Source - Developed as a part of the AXIOM Gamma project.
* Free & Open Source - Developed as a part of the AXIOM Gamma project.
====Resources====
* [https://github.com/apertus-open-source-cinema/elmyra Github Repo]





Revision as of 22:01, 4 April 2020

1 Overview

Project Elmyra is an experimental blender-based rapid iterative visualization system with the following features:

  • Visualization Wizard - Create animated or static visualizations from primitive 3D input files in the browser.
  • Automated Rendering - Get a draft immediately and higher-quality versions delivered continuously over time.
  • Continuous Delivery - Share/embed links to images/videos that always deliver up-to-date material.
  • Blender Inside - At its core Elmyra uses Blender, all visualizations can be downloaded as blender files.
  • Free & Open Source - Developed as a part of the AXIOM Gamma project.

1.1 Resources



For more project history and background check out the | Blender Conference 2015 Presentation . (23min)

1.2 Express permission to innovate

Elmyra is a solid, approachable code-base modeling a different paradigm of how object,industrial, architectural, etc. design visualization can be re-imagined. You are expressly invited to build on our research and development - reinvent Elmyra's vision, hack it, fork it, extend it, make it your own and share your developments with the community. We're excited to hear what you might come up with and would be happy to help out with questions regarding the code-base. Feel free to contact us.

2 Download for your OS


After extracting the .zip package, cd into the folder and run the executable with ./elmyra. By default the server listens on all addresses and port 8080 and thus should be reachable from your browser at localhost:8080. Run ./elmyra --help to see all configuration options. Note that you don't need to install blender or anything at all, everything comes bundled with the release package and should work out of the box. Blender data, image and video files, temporary runtime data, etc. are by default stored in folders next to the executable - this can be configured as well.

Note: We're currently transitioning to a new release series - macOS and Windows downloads should be available again soon.


3 Building from source

1. Get the source code:

 git clone https://github.com/apertus-open-source-cinema/elmyra.git


2. Download and unzip the bundled dependencies and assets and put the lib folder inside Elmyra's root directory.

3. Install rustup and node.js.

4. Inside elmyra's root directory run the following:

 rustup install nightly
 rustup override set nightly
 npm install


5. Build and run it

By running npm run build you can now create a build for your platform. The finished build will be placed under build/elmyra-[platform]-[arch]/ and to start it you simply execute the elmyra binary. By default the server listens on all network interfaces and the automatically assigned port is shown in the terminal output right on startup.

Use ./elmyra --help to read up on available command line options like server address and port, as well as more advanced/exotic configuration options.


4 Versioning

Elmyra uses compatible versioning (ComVer)


5 Acknowledgments

Elmyra could not have been brought to life without the heart that beats at its core - Blender - and its incredibly helpful and inspiring community; It would not even closely be what it is without FFmpeg and its hardworking volunteer force; and in the first place, it could not have been conceived without the individuals and organizations that created this open, enabling environment for it to grow in - the AXIOM project. Thanks so much everyone!