Difference between revisions of "OpenCine.Build Instructions"

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* OpenGL headers (e.g. FreeGLUT3 dev package)
* OpenGL headers (e.g. FreeGLUT3 dev package)
* FFMPEG dev libraries
* FFMPEG dev libraries
== Clone repository ==
* Create folder to contain source and builds, should reside in home
: '''mkdir ~/Source'''
* Clone repository, you can select between '''master''' and '''dev''' branches
** '''master''' is updated less often, but has usually stable code in it
** '''dev''' is updated often, but could contain broken code, in this case '''WIP''' text is added to commit description
:: '''git clone --branch''' <branch name> '''--single-branch <nowiki>https://github.com/apertus-open-source-cinema/opencine.git</nowiki> $HOME/Source/OpenCine'''


== Install required packages ==
== Install required packages ==
Run the command `env_setup.sh` to install the required packages automatically. Incase this does not work, resort to following command line instructions to get the required packages.
;Ubuntu
;Ubuntu
: Command line: '''sudo apt-get install git cmake build-essential freeglut3-dev libavformat-dev libswscale-dev libavfilter-dev libavdevice-dev libavresample-dev'''
: Command line: '''sudo apt-get install git cmake build-essential freeglut3-dev libavformat-dev libswscale-dev libavfilter-dev libavdevice-dev libavresample-dev'''
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** Command line: Deactivate '''Launch QtCreator''', click Finish -> [[#Build from command line]]  
** Command line: Deactivate '''Launch QtCreator''', click Finish -> [[#Build from command line]]  
** QtCreator: Just click Finish -> [[#Build in QtCreator]]
** QtCreator: Just click Finish -> [[#Build in QtCreator]]
== Clone repository ==
* Create folder to contain source and builds, should reside in home
: '''mkdir ~/Source'''
* Clone repository, you can select between '''master''' and '''dev''' branches
** '''master''' is updated less often, but has usually stable code in it
** '''dev''' is updated often, but could contain broken code, in this case '''WIP''' text is added to commit description
:: '''git clone --branch''' <branch name> '''--single-branch <nowiki>https://github.com/apertus-open-source-cinema/opencine.git</nowiki> $HOME/Source/OpenCine'''


== Build from command line ==
== Build from command line ==

Revision as of 18:08, 12 April 2018

1 Prerequisites

Installation will be described in the OS related sections.

  • Ubuntu / LinuxMint
  • Qt 5.7 or 5.8
  • Git
  • CMake
  • GCC / G++
  • OpenGL headers (e.g. FreeGLUT3 dev package)
  • FFMPEG dev libraries

2 Clone repository

  • Create folder to contain source and builds, should reside in home
mkdir ~/Source
  • Clone repository, you can select between master and dev branches
    • master is updated less often, but has usually stable code in it
    • dev is updated often, but could contain broken code, in this case WIP text is added to commit description
git clone --branch <branch name> --single-branch https://github.com/apertus-open-source-cinema/opencine.git $HOME/Source/OpenCine

3 Install required packages

Run the command `env_setup.sh` to install the required packages automatically. Incase this does not work, resort to following command line instructions to get the required packages.

Ubuntu
Command line: sudo apt-get install git cmake build-essential freeglut3-dev libavformat-dev libswscale-dev libavfilter-dev libavdevice-dev libavresample-dev
ArchLinux
Command line: sudo pacman -S git cmake base-devel freeglut ffmpeg


Qt 5.8 (same aplpies to 5.7)
  • It's assumed that user will download the file to /home/<user>/Downloads
  • Download Qt installer from [[1]]
Alternative terminal command: wget http://download.qt.io/official_releases/qt/5.8/5.8.0/qt-opensource-linux-x64-5.8.0.run
  • Set type to executable: chmod +x qt-opensource-linux-x64-5.8.0.run
  • Run installer: ./qt-opensource-linux-x64-5.8.0.run
  • Click Next until path selection is shown, then select following path: /home/<user>/Qt
    Qt install path
  • Click Next, select x64 libraries and QtCreator, deactivate other options, as they are not required
    Required options
  • Start installation
  • Afterwards you can proceed to the build from command line or in QtCreator

4 Build from command line

  • Change to Source folder
  • Create a folder for the build, change to it
mkdir OpenCine_build
cd OpenCine_build
  • Start CMake configuration, Qt path has to be supplied
cmake -DCMAKE_PREFIX_PATH=$HOME/Qt/5.8/gcc_64/lib/cmake/ ../OpenCine
  • Start the build, here we use 4 threads to accelerate it
make -j4
  • The build could appear to freeze at some point, but it just downloads external projects, CMake 3.5 does not display download progress, this feature should be available in 3.8
  • If the build succeeded, then executable files can be found in OpenCine_build/bin


5 Build in QtCreator

  • QtCreator should start up, if you have deactivated the check box in the setup, then launch manually
  • Go to FileOpen File or Project...
  • Load CMakeLists.txt from the main folder
  • First time QtCreator will ask for configuration
    • It's sufficient for basic usage to select just Debug and Release
    • Adjust the path for build, you can use the same approach as command line instructions and select OpenCine_build in Source folder, e.g. /home/<user name>/Source/Opencine_build
  • CMake configuration is ran automatically
  • Select required configuration in the bottom-left area
  • Click on the Hammer button and let it build
  • If the build succeeded, then just start the application by using F5 (Debug) or Ctrl + R (Run)